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	<title>Comments on: Quasi-random sequences in art and integration</title>
	<atom:link href="http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/</link>
	<description>The blog of John D. Cook</description>
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		<title>By: Rick Wicklin</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-110714</link>
		<dc:creator>Rick Wicklin</dc:creator>
		<pubDate>Thu, 27 Oct 2011 19:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-110714</guid>
		<description>I reached similar conclusions, not in art or integration, but on the theatrical stage. Turns out that when directors tell cast members to &quot;go to a random position&quot; on stage, they really mean &quot;go to a quasi-random position.&quot; For details, see 
http://blogs.sas.com/content/iml/2011/01/28/random-uniform-versus-uniformly-spaced-applying-statistics-to-show-choir/</description>
		<content:encoded><![CDATA[<p>I reached similar conclusions, not in art or integration, but on the theatrical stage. Turns out that when directors tell cast members to &#8220;go to a random position&#8221; on stage, they really mean &#8220;go to a quasi-random position.&#8221; For details, see<br />
<a href="http://blogs.sas.com/content/iml/2011/01/28/random-uniform-versus-uniformly-spaced-applying-statistics-to-show-choir/" rel="nofollow">http://blogs.sas.com/content/iml/2011/01/28/random-uniform-versus-uniformly-spaced-applying-statistics-to-show-choir/</a></p>
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		<title>By: John</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-36448</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 15 Apr 2010 22:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-36448</guid>
		<description>Quasi-random sequences have aesthetic applications, but they can be objectively defined by their mathematical properties. For this reason they are sometimes called &quot;low discrepancy sequences&quot; where &quot;discrepancy&quot; has a technical definition.</description>
		<content:encoded><![CDATA[<p>Quasi-random sequences have aesthetic applications, but they can be objectively defined by their mathematical properties. For this reason they are sometimes called &#8220;low discrepancy sequences&#8221; where &#8220;discrepancy&#8221; has a technical definition.</p>
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		<title>By: CogitoErgoCogitoSum</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-36444</link>
		<dc:creator>CogitoErgoCogitoSum</dc:creator>
		<pubDate>Thu, 15 Apr 2010 21:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-36444</guid>
		<description>Another realization I had.  How do we know that quasi-random is merely appealing to human senses.  How do we know that it isnt more true to randomness than what you deem &quot;random&quot;?

These pictures with the dots... they were generated on a computer, right?  The regular &quot;random&quot; one wasnt truly random to begin with... it was pseudo-random, generated by a computer.

My observation is just that, which we deem random and which quasi-random is arbitrary, isnt it?

Could it be that the inherent &quot;clumpiness&quot; of &quot;random&quot; events is in fact the inherent pattern to be found in all pseudo-random generating algorithms?  And that the unappealing nature of pseudo-random &quot;randomness&quot; is a legitimate concern?

Of course Im not suggesting that quasi-random is any less pseudo-random on a computer, but perhaps the algorithm has been adjusted, the outcomes modified, to be truer to actual random than you would like to believe.  You presume that quasi-random only &quot;looks&quot; more random, and that clumpiness is actual random.  But Im wondering if you have it right, if you just dont have too much faith in the computer.</description>
		<content:encoded><![CDATA[<p>Another realization I had.  How do we know that quasi-random is merely appealing to human senses.  How do we know that it isnt more true to randomness than what you deem &#8220;random&#8221;?</p>
<p>These pictures with the dots&#8230; they were generated on a computer, right?  The regular &#8220;random&#8221; one wasnt truly random to begin with&#8230; it was pseudo-random, generated by a computer.</p>
<p>My observation is just that, which we deem random and which quasi-random is arbitrary, isnt it?</p>
<p>Could it be that the inherent &#8220;clumpiness&#8221; of &#8220;random&#8221; events is in fact the inherent pattern to be found in all pseudo-random generating algorithms?  And that the unappealing nature of pseudo-random &#8220;randomness&#8221; is a legitimate concern?</p>
<p>Of course Im not suggesting that quasi-random is any less pseudo-random on a computer, but perhaps the algorithm has been adjusted, the outcomes modified, to be truer to actual random than you would like to believe.  You presume that quasi-random only &#8220;looks&#8221; more random, and that clumpiness is actual random.  But Im wondering if you have it right, if you just dont have too much faith in the computer.</p>
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		<title>By: John</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-36356</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 14 Apr 2010 01:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-36356</guid>
		<description>There are goodness of fit tests that will distinguish quasi-random sequences from random sequences.</description>
		<content:encoded><![CDATA[<p>There are goodness of fit tests that will distinguish quasi-random sequences from random sequences.</p>
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		<title>By: CogitoErgoCogitoSum</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-36354</link>
		<dc:creator>CogitoErgoCogitoSum</dc:creator>
		<pubDate>Wed, 14 Apr 2010 00:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-36354</guid>
		<description>Here is another question for you... a good one...

You say that there is a distinct difference between &quot;true&quot; randomness and what humans &quot;feel&quot; to be random.  The latter being described as &quot;quasi-random&quot;.  

Is it possible, then, to analyse  a seemingly random set of data... and discern how random it is.  To assess, based on &quot;clumpage&quot; and lack of &quot;clumpage&quot;, and decide whether or not the event truly was random... or if a human being tried to make it look random.</description>
		<content:encoded><![CDATA[<p>Here is another question for you&#8230; a good one&#8230;</p>
<p>You say that there is a distinct difference between &#8220;true&#8221; randomness and what humans &#8220;feel&#8221; to be random.  The latter being described as &#8220;quasi-random&#8221;.  </p>
<p>Is it possible, then, to analyse  a seemingly random set of data&#8230; and discern how random it is.  To assess, based on &#8220;clumpage&#8221; and lack of &#8220;clumpage&#8221;, and decide whether or not the event truly was random&#8230; or if a human being tried to make it look random.</p>
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		<title>By: CogitoErgoCogitoSum</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-36343</link>
		<dc:creator>CogitoErgoCogitoSum</dc:creator>
		<pubDate>Tue, 13 Apr 2010 18:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-36343</guid>
		<description>Can we assess the quality / validity of the conclusions drawn from all laboratory experiments performed to date, which relied on a version of randomness, if we decide now that the randomness they used wasnt good enough?  Exactly how does this new realization of quasi-randomness and the long established use of pseudo-randomness reflect / affect the quality of experimentation and the validity of its conclusions?  Is it fair to look back on the history of science with doubtful contemplation?</description>
		<content:encoded><![CDATA[<p>Can we assess the quality / validity of the conclusions drawn from all laboratory experiments performed to date, which relied on a version of randomness, if we decide now that the randomness they used wasnt good enough?  Exactly how does this new realization of quasi-randomness and the long established use of pseudo-randomness reflect / affect the quality of experimentation and the validity of its conclusions?  Is it fair to look back on the history of science with doubtful contemplation?</p>
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		<title>By: Mark Dewing</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-14664</link>
		<dc:creator>Mark Dewing</dc:creator>
		<pubDate>Wed, 18 Mar 2009 04:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-14664</guid>
		<description>Here&#039;s a &lt;a href=&quot;http://public.lanl.gov/kmh/talks/cdrh05vgr.pdf&quot; rel=&quot;nofollow&quot;&gt;presentation from Ken Hanson&lt;/a&gt; describing other methods for generating sets of points.  It starts off with digital halftoning algorithms and moves on from there.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a <a href="http://public.lanl.gov/kmh/talks/cdrh05vgr.pdf" rel="nofollow">presentation from Ken Hanson</a> describing other methods for generating sets of points.  It starts off with digital halftoning algorithms and moves on from there.</p>
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		<title>By: Jason Dyer</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-14655</link>
		<dc:creator>Jason Dyer</dc:creator>
		<pubDate>Tue, 17 Mar 2009 23:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-14655</guid>
		<description>Here&#039;s a fun post from a different blog (see the second footnote) which mentions trying to fill a screen with a flawed random number generator on the IBM PCJr:

http://www.wurb.com/stack/archives/530</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a fun post from a different blog (see the second footnote) which mentions trying to fill a screen with a flawed random number generator on the IBM PCJr:</p>
<p><a href="http://www.wurb.com/stack/archives/530" rel="nofollow">http://www.wurb.com/stack/archives/530</a></p>
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		<title>By: Thomas Guest</title>
		<link>http://www.johndcook.com/blog/2009/03/16/quasi-random-sequences-in-art-and-integration/comment-page-1/#comment-14630</link>
		<dc:creator>Thomas Guest</dc:creator>
		<pubDate>Tue, 17 Mar 2009 08:30:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.johndcook.com/blog/?p=803#comment-14630</guid>
		<description>Thanks for this fascinating summary, John. Without really knowing it, I&#039;ve been aiming for some quasi-random aesthetic effects. See the graphics &lt;a href=&quot;http://wordaligned.org/articles/emoticrabs&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;, for example, which I created by programatically nudging coordinates away from grid squares (using a random number generator). Maybe I should use a proper quasi-random sequence?</description>
		<content:encoded><![CDATA[<p>Thanks for this fascinating summary, John. Without really knowing it, I&#8217;ve been aiming for some quasi-random aesthetic effects. See the graphics <a href="http://wordaligned.org/articles/emoticrabs" rel="nofollow">here</a>, for example, which I created by programatically nudging coordinates away from grid squares (using a random number generator). Maybe I should use a proper quasi-random sequence?</p>
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