Thomas Guest posted a great article today called Distorted Software that, among other things, points out the problem with software diagrams with big boxes and little arrows:

Most of the work will go into making the connections work. In other words, the bulk of the work is in the little arrows, not the big boxes. He suggests a better diagram might look like this:



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Steve Holden 07.23.08 at 18:18
Interfaces are important. Who’d have thought it?
It’s a very good lesson to learn.
Thomas Guest 07.24.08 at 03:13
John, I’m pleased you liked the article. Thanks for the link and the summary.
Steve, you’re right, interfaces are important. My point is that our pictures don’t show just how important they are.
Wyndekah 07.24.08 at 11:21
IDEF anyone
David Bolter 07.29.08 at 13:32
Nice post
For some reason reminds me of the Sensory Homunculus.
(pic: http://jwz.livejournal.com/422384.html)