Programming for artists

Last night I listened to the latest FLOSS Weekly podcast, an interview with the creators of Processing. I’d heard of the Processing language before, but I thought it was some sort of ETL (extract, transform, and load) tool for data processing. Instead, it’s a Java-like language for artists. Here’s the description from the processing.org site.

Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.

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